Name: Touketsu Joufu (Frozen Warrior)
Sealed Form: Touketsu Joufu resembles a regular length katana in its sealed form. Its grip is icy-blue and the tuba is edged and a little bit barbed. The blade itself has a slight hint of bluish.
Release Fraze: Kogoeshinu (Freeze to death)
Shikai Form: Touketsu Joufu grows when its released. Its legth almost matches Takeshi’s height. The blade becomes broader and straightens out. It is still one-edged and still has the katana like tp. The Icy-blue becomes more visible on the blade. A blood-ditch runs from just in front of the handle to where the tip begins.
Shikai Ability: Touketsu Joufu is unique in the Ice/snow family. Instead of the usual freezing and slowing, this Zanpakutou is a power-type. Its attacks are powerful and damaging and do involve freezing and such. When going into its Shikai form, the surrounding air gets colder. It is not as much to weaken the opponent, but more to demoralize them.
Shikai Techs
Hauringu Hakyoku (Howling Cataclysm)
With a swing of a blade, a frigid blast of icy air is send in the direction of the swing. It can be seen by the mist and a bit of frosted snow. When traveling close to a surface, it leaves a layer of frost on the surface. When hitting a target, the force knocks them back and the impact itself might affect their insides. The outside hurts them too because of the rapid temperature change. The weaker targets might result in getting severe frostbites. Overall the effects on targets might be slowing them down.
Instant attack, 3 posts cooldown, 2-5 posts slow on target.
Monosugoi (Shatter)
A brutal strike that is meant to severely hurt the target. The blade gets covered by a layer of thick reiatsu and as it nears the target, this reiatsu begins to freeze whatever it touches. The force the blade is swung at shatters the frozen parts.
1 post charge, 5 post cooldown
Gosunkugi no Koori (Spikes of Ice)
This can be used as an offensive or a defensive technique. It can generate multiple spikes at where-ever Takeshi wishes. However, if he wants to make them a distance away from himself, he has to put Touketsu Joufu into contact with the surface, say for example, the ground. The spikes can be created anywhere on the ground or on something that is in contact with the ground. The limit is 50 meters. As a defensive skill, the spikes can be generated out of thin air. The limit of that however, is the reach of his blade.
Instant cast, three turns cooldown.
Ban Kia: Touketsu Joufu no Hokuchou (Frozen Warrior of the Northern Dynasty)
Ban Kai Appearance: Takeshi’s upper body and arms get covered with Samurai armor which is Steel and Icy Blue in color. The sword changes appearance by shrinking and turning into a katana again. The difference is that its color matches the armor and that the grip and the guard change their appearance. The grip is solid and has a guard around it, protecting the hand that holds it. The blade is 7 feet long, and the color on it is fuller. Finally the surroundings get covered in a thin but noticeable layer of ice. Once again this is more of an intimidation maneuver then an actual damaging attack.
Ban Kai Ability: The Ban Kai amplifies the Shikai abilities as well as adding the power to draw from the environment and cause larger scale attacks as well as defensive moves.
Ban Kai Techs:
Tsumetai Shouheki (Icy Barrier)
This is a passive ability of Touketsu Joufu no Hokuchou. This surrounds Takeshi by a field of Reiatsu which generates cold. Any enemy that moves within this field starts freezing. This defensive move slows down incoming physical attacks. Sinse this is a reiatsu field, it also reduses the efficiency of Kido abilities.
Note: This does not make Takeshi Invulnerable. The field does not stop the attacks but slows them down or weakens them. If the attack is strong enough, it will reach Takeshi.
Nadare (Avalanche)
Takeshi Gathers all the frosty snow around him. The snow takes a while to form, but does not disappear when the concentration is broken. He then directs it with his reiatsu into the enemy. This is less of a killing move and more of a disorientating move.
3 turn charge, the avalanche moves for 2 turns, 5 turn cooldown.
Hyouki (Ice Age)
This is a combination of Hauringu Hakyoku and Gosunkugi no Koori. Gathering his reiatsu, Takeshi smashes the ground under his feet. The frigid blast is sent out in a nova and right after it the spikes rise up. This nova severely damages anyone caught with in. The level of severity varies from opponent to opponent. This can cause enemies to slow down severely or even sto them for a while.
5 turn charge, effects last 3 turns, 7 turn cooldown.